DevLog #4 – Combat system updates Hi guys! This week, i solely worked on the combat system or rather everything related to the expeditions (and I actually sta...
DevLog #3 – Turn-based combat and base managment Hi guys! How about, we all just forget what I wrote down in the last Devlog... Realtime combat? Naaah... Let'...
DevLog #2 – Combat System, Real-Time vs Turn-Based & First Expeditions Hi guys! Because of the holidays I have not been able to do as much as I wanted to, but...
I started this project just 2,5 weeks ago. Therefore, the game is in a VERY EARLY prototype status, so no demo yet. The progress so far: Base management: Modell...